Key Equipment

Just wanted to list a few pieces of important equipment from Dungeon Fantasy that everyone should consider for their characters. You can load the ‘Dungeon Fantasy’ data set in GCA to find all of these as well. Tons more good stuff in DF1, but I think these items are practically indispensable.

Delver’s Webbing – Belt and suspenders with pouches for 20
lbs. of potions, gadgets, knives, etc. Readying a carried item
takes just one Ready maneuver – and is a free action with a
suitable Fast-Draw roll. Gives +1 to DX and Fast-Draw rolls to
reach these items. Rumored to be the work of brownies! $160,
3 lbs.

Potion Belt – Belt with four slots, each of which can carry
one “grenade” bottle or two potion vials. Wearer can reach
them with Ready or Fast-Draw. Padding removes risk of accidental
breakage and gives containers +2 DR vs. deliberate
attacks. $60, 1 lb.

Quick-Release Backpack – Holds 40 lbs. of gear. Dropping it
is a free action. Items liable to break if dropped must check for
this (1 on 1d if unsure). $300, 3 lbs.

Minor Healing Potion – Heals 1d HP. $120,
0.5 lb. Left with a crystal vial after drinking, holds half a pint, $5, 0.25 lb.

Paut Potion – Restores 4 FP depleted for magic. $135,
0.5 lb. Left with a crystal vial after drinking, holds half a pint, $5, 0.25 lb.

Key Equipment

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